I posted in April that I was going to build an app that, among other things, has features related to psychokinesis (aka psi, MMI, pk). The app is recently launched (I haven’t yet marketed it at all). It’s positioned as a spirituality app.
Psychokinesis is one of 9 categories. Others are Lucid Dreaming, Remote Viewing, Astral Projection, Energy Work, Meditation, CE5, Channeling, and Extra-Sensory Perception.
The psychokinesis category offers an interactive exercise that employs Scott’s algorithms and physical RNG devices to give real-time audio & visual feedback of psychokinesis efforts. It also includes, as all categories do, educational articles, competitive leaderboards and analytics, guided meditation with brainwave entertainment, and more. There also other interactive sessions for remote viewing and ESP.
It’s also completely free.
Right now I’ve got the psychokinesis sessions set to last 5 minutes and users are limited to 3 per day.
It’s a nice and slick UIUX. What did you develop it it?
I like the range if topics it covers - it covers pretty much all my interests lol
My son and I had a little battle of ESP tests. I failed spectacularly with 0/10 or 1/10 and he was getting half way or upwards and 7/10 so enjoyed beating his old man hands down
Anyway, well done!
What are your plans for the future?
Maybe also add a mention of Scott in the PK section
Really appreciate you checking it out! And thanks for the feedback. It covers many of my interests as well - each of those topics I somehow have had a personal relationship over the years.
For framework and language it uses Flutter and Dart primarily. I hired a team to do front-end development, and they were great. I did all the back-end work myself, plus content, graphics, etc. Back-end services are mostly in Python and use a variety of of GCP stuff plus a server I built and run from home.
Good callout on giving better recognition to Scott. It’s updated now to properly highlight his notable and much appreciated contributions both in terms of algorithms and hardware. (thanks @ScottWilber!)
My only plans for the future of this really are to start marketing it more. I have no plans to increase functionality or to create more content. I’ll make some short videos to highlight capabilities within each section, probably focus on TikTok and Instragram ads. I haven’t marketed it at all yet. I’m devoted full-time to some other things currently. I’ll get around to investing more in marketing early next year. Hopefully the fact that it’s free, and does offer a TON of functionality, will help it get some decent traction. I think that won’t be easy though.
Ah, so it requires to plug in MED hardware to work, or gets entropy from server? Have you tried solutions that use the phone hardware like the camera sensors to produce entropy? @NN_Solex may probably recommend something.
Yes. I built a dynamic library that can harvest high bandwidth entropy from the camera sensor of mobile phones. It has been successfully tested on Android and iOS using Flutter. It’s faster than other solutions we had tested in the last years and it doesn’t involve hashing like other available implementations. It also has adjustable quality thresholds. We will use it in Randonautica for psi games and some time this year as an entropy source for randonaut trips.
I’ll let you know when it’s properly packaged and less of a headache to set up. We will definitely open source it when ready. Probably within this month.
Like in every electronic circuit, thermal noise is also present, but quantum shot noise provides the nondeterminism of the random bits.
When entropy sources are combined this way, the nondeterminism of the better source is considered the entropy source of the output. This is like combining two binary sequences by XORing them together. Statistically, the resulting sequence is at least as good as the better of the sequences combined.